Aftermagic — РПГ Рогалик
★ 4.2What it actually doesA card roguelike game with deck-building and PvE combat system, complicated by heavy advertising, aggressive microtransactions, and critical stability issues after updates.
Actually does
- ✓Casual games95% of reviews
- ✓Конструирование и комбинирование колоды25% of reviews
- ✓PvE-битвы со стратегическими элементами20% of reviews
- ✓Сбор редких карт с уникальными способностями15% of reviews
- ✓Прогрессия персонажа, усиления и улучшения карт10% of reviews
- ✓PvP-арена и соревновательные режимы20% of reviews
- ✓Freemium(bonus)90% of reviews
- ✓Видеорекламы за награды(bonus)70% of reviews
- ✓Cloud sync(bonus)15% of reviews
Common complaints
- ✗Aggressive in-game transactions and premium currency50% of mentions
«Donation dump - that's a more accurate description... no balance, everything costs money»
- ✗Excessive ads (videos, intrusive)45% of mentions
«You've really gotten annoying. Why would I download a game to watch ads? This approach is irritating»
- ✗Loss of progress and data after updates30% of mentions
«After the update on 10.09.2025 all progress was lost. Tech support is silent»
- ✗Critical crashes and inability to launch after updates40% of mentions
«You broke the game! It won't launch after the update and throws an error!»
- ✗Only Google Play authorization (unavailable in Russia)5% of mentions
«Authorization only through Google Play. I don't have it and it's not welcomed in Russia»
What people praise
- ★Beautiful graphics, pleasant animation and sound
«The idea is not new, but the execution is beyond praise. Pleasant animation and sound design»
- ★Engaging gameplay with progressive difficulty
«The game is made colorfully and engagingly, it captivates from the first minutes»
- ★Variety of maps and tactical approaches
«Many maps and different tactical approaches to use them»
- ★In-game currency available through activities (grinding, challenges, arena)
«Good game with weakly impactful donations. In-game currency is available through game activities»
- ★Gradually increasing difficulty (learning curve)
«Difficulty increases gradually as you progress, which allows you to learn the game»